Sigmar is a Warrior God, and his clergy are Warrior priests. Sigmar, in his divine all-seeing wisdom, knows that there are many unseen and supernatural evils and horrors which beset mankind, and so channels His own divine power through his chosen priests. The soldiers of the Empire, trusting in their faith, can withstand and turn back the tide of enemies that assail them, needing only to hear the priests reciting the Deus Sigmar to inspire them to feats of heroism.
Special Rules
[Sergeant or higher) Righteous Fury: Characters with this power hate all of the following enemies: all Chaos (Chaos Warriors, Beastmen, Daemons and Chaos Dwarfs), all Undead (Khemri and Vampire Counts), all Skaven.
They get +1FA when fighting their hated enemies. If the Warrior-Priest has the highest rank he may not use Retreat (e-vac) when fighting a hated enemy.
Warrior Priest of Sigmar
·Preferred Weapons: Warhammer (Hand Weapon) 1/D3/0, or double-handed Warhammer (0/D4/0)
·Armour: Armour and may also carry a shield.
·May ride a [Lieutenant or higher] Warhorse (kills D3/1/1) which can be [Captain or higher] barded (prevents one Kill but horse is Dead).
Special Rules:
Righteous Fury, Prayers of Sigmar
Prayers of Sigmar:
The Warrior-Priest starts with zero prayers. When he levels up or gets a promotion he can choose to spend his Development phase on learning a prayer, instead of upgrading another weapon (he gets the free upgrade) or requesting other items. If he succeeds in a NFA roll he can pick one of the prayers below.
(NFA, once per Encounter)
·Soulfire: The power of the Priest’s faith blasts all evil creatures around him. Kills D12/D6/D3. This prayer can only damage Undead and Daemons.
·Hammer of Sigmar: The priest, or any character in the same range band, can re-roll either a failed FA roll or a Kills roll.
·Armour of Righteousness: The Priest, or a character in the same range band, gains a free Armour check for that encounter only.
·Healing Hand: The priest, or any character in the same range band, is immediately healed of all the Kills it has suffered during the encounter up to that moment. A Priest can try to revive a dead character (only in the round immediately after the character has died) but it only restores the character to Crippled not fully healed.
