Secret Weapons Test:
Orders to the Sergeant: You are to test a new device – Code Zero. Assign one trooper to activate the Device. When you engage the enemy, all other troopers are to retreat to Far range, assigned trooper to activate the device, then disengage if possible.
Psychic Alien Riders:
Orders: A colony of settlers has been taken over by psychic aliens. Ignore their human-sounding pleas for mercy – they are excellent mimics. Destroy all life.
Drugs Test
Orders: All troopers, but not NCOs are to take Substance Blue before engaging the enemy the first time. On completion of contact, take Substance Red.
Drugs Test 2
Before landfall, all troopers are forceably injected with Revelation, a new combat drug (NFA to avoid). During the final combat, (while tokens still remain) their vision starts flickering, and it appears they have been engaged with other Terran troopers. This is a residual hallucination, of course.
Solar Flare
Orders: Apparently low-tech aliens are responsible for a solar flare which engulfed the fleet. Destroy the aliens, and find and recover the device which activated the solar flare. There will be no evac until the cause of the flare is discovered.
Cricket bat and ball
B-Squad will be assigned an alternative leisure activity, cricket bat and ball. This is to be used during all assigned downtime, and combat performance measured.
Intelligence Officer
B-Squad is to protect Dr Dorian at all costs, and escort him whereever he wishes to go. (Any trooper with Dorian may take an extra wound to avoid Dorian taking a wound). Dorian has no concept of danger, and appears to be communicating with the aliens. This gives many options: Dorian is taken over by the aliens, appears to be taken over by aliens, befriends the aliens, goes mad, request that the troopers activate a device, etc.
Operation Scape Goat
Orders: B-Squad is assigned to guard Zone 4, a featureless hill, and draw enemy fire, while the local allied insurgents use the surprise to attack logistical nodes and roll up enemy lines.
Hot Landing
A stray round from the orbital bombardment passes close to the landing craft, knocking it off course so that it lands in the hive queen’s egg clusters. Aliens attack in two waves, with no time for healing.
Operation Kasperov
Capture the alien queen alive at all costs.
Operation Parasite
Secret orders for the Sergeant. One of your troopers must be succesfully attacked by the ovipositor of a class B alien. Arrange for the trooper to be in close contact with aliens with damaged armour. Do not allow the trooper to receive medical treatment. If necessary, infect the entire squad, yourself included.
Operation Insider
Secret orders for the Sergeant to be opened on first contact with the enemy.
Surrender, allow yourselves to be captured, and await further orders you will receive on the transponder embedded in your skull.
Operation Pleasure Palace
Guard General Simmond’s villa on the water world of Da Vinci until he and his entourage arrive. Be there to greet him in dress uniform when he lands. Do not touch his stuff. There are no known alien threats, so this mission should be straightforward. If his villa is damaged or anyone touches his stuff, you will be punished. Did I say don’t touch his stuff?
Operation Restore
A fleet supply ship is not following protocol, or answering signals. We are sending you to board. They crew are probably just drunk.
(Could be a malfunctioning AI, a delivery of warbots which are virus infected, an alien infestation, or they could be all drunk.)
Recover the Plans
A ship was captured, but a life capsule containing plans of a secret Terran battlestation escaped and made landfall on a desert world. We didn’t detect any life forms. Go dirtside, and recover the plans with extreme prejudice.