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Carnage on the Reik

Warhammer LogoIn this thread I post all the stuff I’ve done to hack 3:16 so that it is suitable for the Warhammer Fantasy setting. I hope some people will be interested in working with me on this hack.

I have lowered the kills the various weapons do to keep in line with the grim and gritty nature of the Warhammer setting.

WEAPON STATS:

Weapon Close/Near/Far
Dagger D3/1/x
Sword 1/D3/x
Spear x/1/D3
Great Weapon 0/D4/0
Bow x/1/D3
Pistol 1/D4/D3
Blunderbus x/D6/D3
Throwing Axe 1/D3/1
Throwing stars x/1/1
Fire Bomb* D4/D3/1

* A PC starts with D3 fire bombs. In de development phase he can try to get an additional D3 fire bombs by rolling NFA.

Ranks
1. Adventurer
2. Warrior
3. Hero
4. Knight (warhorse)
5. Paladin (barded warhorse)
6. Chosen
7. Champion
8. Lord

Location Type:
1. Plateau
2. Borderlands
3. Sprawling city of trades
4. Outpost
5. Mountaintop keep
6. Forest shrine
7. Mountain realm
8. City of canals
9. Underground temple
10. Thick fog
11. Underground city
12. City in the trees
13. Decadent city state
14. City filled with plague
15. Ancient ruins
16. Graveyard
17. Harbour
18. Wizard’s tower
19. Desolate keep
20. River delta

or for a more general Fantasy setting:

1. A Desert oasis
2. A great wall across a northern border
3. A sprawling city of trades
4. A border outpost
5. A mountaintop keep
6. A forest realm
7. A mountain realm
8. A city of canals
9. A jungle realm
10. An icy fastness
11. An underground realm
12. A city in the trees
13. A decadent city state
14. A kingdom filled with plague
15. An island kingdom
16. A city of ancient ruins
17. A jungle state
18. A port of pirate villainy
19. A flying fortress
20. A lone tower

PC Name:
1. Wernherus
2. Leitdorfer
3. Koch
4. Thuringmann
5. Von Hals
6. Ossmann
7. Boselmann
8. Flensburger
9. Boehmann
10. Wulfen
11. Hausier
12. Traschelmann
13. Engel
14. Kant
15. Horstmann
16. Dieterich
17. Theodosius
18. Draken
19. Pritzstocker
20. Peregrinus

Location Name:
1. Averland
2. Hochland
3. Stirland
4. Middenland
5. Nordland
6. Ostermark
7. Ostland
8. Reikland
9. Helmgart
10. Talabecland
11. Wissenland
12. Praag
13. High Pass
14. Troll Country
15. Thunder Mountain
16. Black Fire Pass
17. Badlands
18. Marshes of Madness
19. Mt Bloodhorn
20. Sylvania

Mission/Threat Difficulty: stays the same

Threat Abilities: stays the same

Threat Types:
Orcs, Beastmen and Skaven appear more than once as PC’s are likely to encounter them. All Threat have an inborn Ability. The GM rolls for a second Ability on the Threat Abilities table. If the GM rolls the same Ability then the Threat can use it for free without spending Tokens.
1. Orcs (Enrage)
2. Wood Elves (Leaping)
3. Skaven (Swarm)
4. Cultists (Flee)
5. Orcs (Enrage)
6. Beastmen (Isolate)
7. Dark Elves (Reduce Visibility)
8. Lizardmen (Armour)
9. Goblins (Suicide)
10. Mercenaries (Ambush)
11. Thieves (End Encounter)
12. Assassins (Rapid movement)
13. Chaos warriors (Ignore Wounds)
14. Witches (Stop)
15. High Elves (Boost Ability)
16. Skaven (Swarm)
17. Dwarves (Impair)
18. Beastmen (Isolate)
19. Undead (Lasting Wounds)
20. Daemons (Induce Weakness)

For Missions I use the Quest Generator from the Advanced Heroquest supplement Terror in the Dark.

Sub Missions
1. Administration
2. Assault
3. Retreat (e-vac)
4. Investigation
5. Kill Counting
6. Latrine Duty
7. Manoeuvres
8. Meal Ticket
9. Morale
10. Propaganda
11. Recon
12. Recovery
13. Recreation
14. Relief
15. Repair
16. Seek & Destroy
17. Signalling
18. Supply
19. Support
20. Training


1 Comments Add Yours ↓

  1. admin #
    1

    Here is the modified range chart:
    http://tinyurl.com/yfxgkme

    And here is the modified character sheet:
    http://tinyurl.com/yg3aba5



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